River Wall

Routes

    Reset
    NameGrade ↑Star ratingDescription
    Death ThrowV1-
    Climb the crack, smedge a foot & hit the positive jugs. TO.
    Free ThinkerV1⭐⭐
    SDS matched on large triangular jug. Work along slanting rail. Find 2-finger pocket & positive seam left. TO.
    Lateral ThinkerV1⭐⭐⭐
    SDS at far right & traverse left along jugs to TO on Free Thinker.
    Potential Hand JamV1-
    Climb the arête & slopers to the TO.
    Right LineV1
    SDS right of Noise Pollution & climb straight up. Stay off the large ledge to your left. Great TO.
    SkyscraperV1
    SDS at arête with right sidepull & left crimp. Pop up left hand then right on big holds & tougher feet. TO.
    Up da MiddleV1-
    SDS on small pockets, move up to gaston & crimper, then to the TO.
    Free SpiritV2
    SDS pocket, left, slopey horn, right. Slap right sloper, over lip to small crimp, bust to large ledge up/right. TO.
    Gary's DynoV2
    Start on left side of cave, actually not in cave but just to left on 2 wavy, positive crimp edges. Dyno to jug.
    Grimey GrimusV2-
    SDS on right arête under small hang, LH & RH on crimps arête, there is a great right foot heelhook or toehook. follow arête to TO.
    Independent ThoughtV2⭐⭐⭐
    SDS at positive jugs & follow deep sidepulls to thoughtful TO. Stay out of the water!
    Junk in the TrunkV2
    SDS on obvious pocket low to right of big Noise ledge. Move up through sidepulls & crimps to TO.
    Just Like ADRV2⭐⭐
    Move up through the middle of the slab avoiding the crack on the right & the left facing corner.
    Kung-Fu ChickenV2⭐⭐⭐
    On the down river face. SDS hand on each arête. Use only arêtes for hands to top. TO.
    Oncoming StormV2⭐⭐
    Start on pockets dyno to a sidepull & TO.